Michael Criderhttps://platform.twitter.com/widgets/follow_button.06c6ee58c3810956b7509218508c7b56.en.html#dnt=false&id=twitter-widget-0&lang=en&screen_name=michaelcrider&show_count=false&show_screen_name=false&size=m&time=16266381806997 hours ago
So what’s the point? The point is that you can hear all the stuff around you and whatever you’re pumping through your headphones, with more or less equal fidelity. It’s hard to describe just how big a deal that is to someone who hasn’t tried it before. But let me just list out the reasons that I’ve come to use bone conduction headphones most of the time:
The AfterShokz OpenMove’s easy USB-C charging is one of my favorite features.
There are a small number of vendors offering bone conduction headphones, but Aftershokz has really cornered the market. I’ve used three different generations of their headphones, with the latest being the relatively cheap OpenMove. They do everything I need them to, with USB-C charging, basic “sweatproof” water resistance, and the ability to pair to two devices at once. At $80, I think they’re the best choice for most users.
The more deluxe Aeropex are for serious athletes, with a slightly lighter, tougher build, full IP67 water resistance, and extra battery life. The downside is a proprietary magnetic charging cable to avoid a less water-resistant USB port. It’s twice the price, not really worth it for my purposes. For swimmers, Aftershokz offers the Xtrainers, a standalone, non-Bluetooth set that can hold 4GB of music without the need for a hosting device.
I’d recommend starting with the OpenMove: give them a shot for a week or two, while your shop of choice will still accept returns. (There are cheaper alternatives, though I can’t speak to their quality.) They’re not for everyone, but I think a lot of people will absolutely fall in love with bone conduction headphones when they give them a try.